Game Design Portfolio

 

Welcome to my Portfolio!

 A passion of mine is to bring people together through games and I believe everyone should keep playing to keep their mind keen. Feel free to visit my LinkedIn or Itch.io accounts. Click here to open my CV in a new tab.

Portfolio

The projects that I have worked on so far.

Goal043

Goal043 is the first company that I started working for after I finished my studies. Here I worked on a lot of different Serious Game projects and learned a lot about guiding colleagues and managing projects. Most of the work happened in the Unity Engine.

Populous: Reincarnated – Modding Projects
Populous: Reincarnated is the online community for the old “Populous: The Beginning” game. This was one of the first games I’ve ever played and these days I volunteer as staff in the community and work on mods with LUA.
Santa Sleigher

Santa Sleigher was a game I made in a team of 4 for the Yogscast Game Jam of 2020. The theme of the jam was: “Surprise”. The game was made in Unity.

Jingle Jangle Toy Workshop

Jingle Jangle Toy Workshop was a game that I made during the Yogscast Game Jam 2019 with a group of 6. It’s a local 4 player party game that was made in 2 days. We’ve won the game jam with this game. The theme of the jam was: “Giving”. The game was made in Unity.

Graduation Project – Unity UI Toolkit

For my graduation project I interned at Triangle Studios, due to an NDA I am not able to go fully into detail. For this project I worked on porting over a UI framework based on Unity GUI made by them over to Unity’s new UI Toolkit framework. For this I had to get accustomed to both their framework and UI Toolkit.

Wind Tales

During the first internship of my study during the 3rd year I wrked at Wind Tales B.V. I worked on their applied games Wind Tales and Revalair, both for patients with lung diseases. All of the work was done in Unity.

Save the Spincess

Save the Spincess is a mobile hack’n’slash sidescroller game that I made in a team of 2 students for a school project. This game was made in Unity.

Basic Information
Born in the Netherlands
Been on earth since the 23th of July 1998
Fluent in English/Dutch and know a bit of German
Good at finding solutions
Skills
Agile/Scrum development
Managing projects Communicating with clients
Working closely with other developers and other expertises
Guiding Junior developers
Hobbies
Making things work in games
Working out ideas for games
Playing video- and boardgames with my friends
Miniature painting & wargames
Going to the gym/swimming
Reading fantasy/sci-fi books and immersing myself in new worlds
Languages/Tools
C# – +++++
Unity – +++++
LUA – ++++
TypeScript – +++
HTML – ++
CSS – +
ASP.Net – +
Java – + Audacity – ++
FMOD Studio – +
Blender – ++
C++ – +

Contact me