Author: richardjanssen

Game Development Portfolio

Workshop – Game Design

At the beginning of the project I also followed a couple of workshops, these were all useful for learning how to best analyse and design games. They taught me what to look out for when analysing or designing games. During the workshop I made a PDF that includes all the work I’ve done. For this …

Unity player movement prototype

For my first Unity Prototype I want to test and tweak the player movement inside the spaceship, for this I do need to make my own sprite for the spaceship and create all the movement code. So far I’ve managed to let 4 different controllers connect and let the players choose which character they want …

Paper prototyping

To see if the prototype could be fun I started by making a paper prototype to test the gameplay with people. During my tests I concluded that the gameplay is fun, but very hard to paper prototype, because all players need to control things on the spaceship and it is difficult to keep the paper …

Inspiration

I wanted to learn how to make a local co-op game so I first started looking for interesting games that focus on co-op and preferably are also local. After looking at multiple games that I play myself I decided to narrow it down to co-op games that make the players manage 1 thing together. The …