Workshop – Game Design
At the beginning of the project I also followed a couple of workshops, these were all useful for learning how to best analyse and design games. They taught me what to look out for when analysing or designing games.
During the workshop I made a PDF that includes all the work I’ve done.
For this workshop I chose to analyse games that I’ve played in the past few months: Dark Souls 3, Warhammer: Vermintide 2, Sea of Thieves, Sekiro: Shadows Die Twice and Guild Wars 2. Apart from Sea of Thieves, none of these games were used for inspiring my game, but because I played these it was easier to learn what to look for when analysing games.
After analysing those games I also analysed my own game, which in turn helped a lot with thinking about the final design of the game.
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